If you’re looking for something new/different, then you’ll want the “Eye of the Vortex” campaign. Unlike “Mortal Empires,” you now play together as the same faction, i.e., you’re both Dark Elves, or both Skaven. While playing as the same faction has the added benefit of placing you and your co-op buddy close to one another on the big map, there are some confusing elements to it as well.Originally posted by Bengis:The Mortal Empires map in WH2 was very bare-bones. Which says something given how many players preferred it over the main campaign that CA poured most of their resources and attention into.
See also: the Proving Grounds outcome(they still force 'Supply Lines' to be a thing), the commercial failure of every TW war product without a marketing-hook, and all the man-hours of production work on game 1's campaigns which are cut out and essentially went to waste. Ya, it says we just want to play classic Total War, sandbox, map painting. Thats what Total War is, and has always been. Map-painters already exist and most do it better. The unique thing about Total War was always the battles, but CA have been on an absolute mission to make them as un-engaging as possible. People now actually complain that there's too many of them and they're too long, like they're unaware of what Total War is.